Dimitri vs Wukong: Who is the best Free Fire Character with active ability?
Free Fire characters are classified into two categories according to their active and passive abilities. Free Fire Characters with active abilities are ought to be more powerful than passive ones. The active characters possess cooldown times and acquire specific skills that can be controlled manually.
There are many popular active Free Fire Characters present in the game, Dimitri and Wukong are the most popular of them. Dimitri was incorporated in the famous Battle Royale game in its OB30 update, while the Wukong faced his second debuff in the same update. Let’s find out, who is the best Free Fire Character among Dimitri and Wukong with exceptional active abilities?
Dimitri’s ability works as its name suggests, it increases the HP by 3 points per second if the teammates are in a 3.5 m area. This area is also pronounced as the healing zone created by Healing Heartbeat ability. Additionally, players can also self recover if they are shot by enemies. Healing Heartbeat has a cooldown time of 85 seconds and it works for 10 seconds.
When the character is on its peak level, this ability has a 60 seconds cooldown time while its duration rises to 15 seconds.
The Camouflage allows the player to convert into a bush for 10 seconds, which has a drawback of movement decrement by 20%. The Wukong ability has a cooldown period of 300 seconds and also the change in shape vanishes when players attack opponents. Also, cooldown time restarts when the enemy is knocked out.
The top level of the character reduces the cooldown time to 200 seconds and the transformation time surge to 15 seconds.
Which Free Fire Character has the better active ability?
Dimitri is a better character in Free Fire than Wukong as he helps with HP’s recovery. Whereas, Wukong’s ability, Camouflage, disappeared when players knock out an enemy. Wukong has another major weakness of reduced movement speed.
Additionally, Dimitri has a lower cooldown time than Wukong. Also, Wukong’s cooldown time restarts when players shot down an enemy, so there is no guarantee that they can use the ability again, especially against an aggressive player.
Disclaimer: The comparison here is the opinion of its writer. Character preference is an individual decision, and prioritizing one over another solely depends on a gamer’s playing style.