How To Play Mahjong With Robots In Stray?

How To Play Mahjong With Robots In Stray?

How To Play Mahjong With Robots In Stray?

How To Play Mahjong With Robots In Stray?

How To Play Mahjong With Robots In Stray?

Stray features a novel tale that incorporates a cyber city with robot residents and a feline protagonist trapped in the city. To complete the game, players must fulfill several tasks in the narrative as well as some side quests.

Players must solve the mystery of what happened to this metropolis by searching for memories of its partner, the B-12 drone, which is also a task. Aside from that, players must perform what a cat would do, to fulfill many objectives in this fascinating futuristic environment Stray has created. Trophies can be obtained as an achievement award for most of these challenges, and one of the trophies is “Cat-a-strophe,” for which it is required to play Mahjong.

How to Play Mahjong and Unloack “Cat-a-strophe” Trophy in Stray?

To play Mahjong with some robots in Antvillage, you must complete various objectives and challenges in Stray to unlock the “Cat-a-strophe” trophy. This is a simple assignment that requires interaction with some robots sitting at a table in Antivillage.

How To Play Mahjong With Robots In Stray?

However, many gamers are unaware of this minor quest that can earn them a trophy. Those gamers get past the robots and finish the chapter without knowing what they are missing. Players who have completed Chapter 9 do not need to restart the chapter to engage with the robots.

To play Mahjong with the robots and obtain the “Cat-a-strophe” trophy, simply follow these steps:

  1. Complete Stray until Chapter 9. 
  2. Arrive at Antvillage, view the cutscene, and then ascend the ladder to your left. 
  3. Turn left again directly after passing the robot painter on the pillar. 
  4. On a little table on a platform, two robots are playing Mahjong. While one of the robots is dressed in a brownish cloak, the other is dressed in white but has a distinct ready body. 
  5. Players need only walk up to the table and leap onto it. 
  6. The cat will then disperse the Mahjong pieces and, in line with the rules of the game, join the robots in playing. 
  7. The “Cat-a-strophe” Trophy will be awarded following the rearranging of the pieces.

The Robots will be displeased and shocked by the cat’s antics. They will create noises by holding their hands in the air following an unpleasant interaction with their game. The one in the brown cloak will hide his face in his hands, while the one in the white cloak will give disapproving stares while keeping his hands on his hips.

Players can either continue on to Chapter 9 or simply stand there and enjoy the havoc they’ve caused while the robots react. After receiving the “Cat-a-strophe” Trophy, individuals might want to keep moving ahead in Stray’s incredible narrative.

Many trophies in Stray include secret objectives to fulfill or aren’t clearly stated in the description. If players miss such opportunities, they can simply use Stray’s autosave option.

Simply choose to resume Chapter 9 because it is possible to do so right after the chapter’s opening cutscene. Simply restart it, watch it again, and then follow the instructions.

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